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Pop to Save, which we made its first prototype at the game marathon in Informatics  Convention 2013 which is arranged by the Informatics Association of Turkey (Türkiye Bilişim Derneği - TBD); later brought us the 1st prize at the DEV2WIN contest that is arranged by Microsoft Turkey and METU Technopolis ATOM. I took on the programming part in this game and had different experiences on the subjects like realtime 3D mesh creating, usage of mobile APIs, dynamic level creation and using 2D physics engine. You can download Pop to Save from Google Play Store and Apple App Store for free.

POP TO SAVE (2013)

Unity 3D

C#

Yasir Yazıcı © 2017

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