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An experiment project that I made with Acknex game engine. Mostly I worked on the usage of Newton Physics Engine and the shaders that I coded. Advanced car physics with joints (gears, rpm etc.), character physics, Perpixel lightning, fake Motion Blur, HDR Rendering, Shadow Mapping (PSSM + VSM + PCF) and day night cycles are some of my experiments in this project. 

PHYSICS AND SHADER EXPERIMENTS (2009)

Acknex

Lite-C

HLSL

Yasir Yazıcı © 2017

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